After 2 years, I finally released the Candyman 1.1 update. It's out. For real this time.
Also... I'm working on something bigger. A remaster. It'll be showcased very soon I won't spoil anything.
Hi everyone... sorry for not updating in a while. But I got good news!
Added 2 new blocks:
Wood Planks and
Sand. There are now
32 layers of stone
beneath the grass, plus a major optimization rewrite.
→ screenshots
Small update: added proper trees,
Wood and
Leaves as placeable blocks,
and a stone layer under terrain. More layers coming soon.
→ screenshots
This could 100% become its own thing.
Block placing, block removing, and terrain generation are locked in.
→ screenshots
Working on a RubyDung / pre-classic Minecraft-style clone.
Terrain works, no block interaction yet. More soon.
Any eBlocks, Blockatopia, or Blockworld related games have been discontinued.
The game is nearing completion. Hopefully school doesn't slow things down.
Working on a 2D shooter in GameMaker Studio called Left2Die, alongside other projects.
Major progress. Terrain is massive with very few building limits.
Started a Blockland-style project called Blockworld. Very early build.
Scrapped the eBlocks name for the 3D build. Renamed to Blockatopia, built with Panda3D.
Working on a 3D version of eBlocks with multiplayer concepts.